Gaming Demand: Halo 3 snipes GTA4 - Wii still dominating the console war
Written by Max Freiert (e-mail) -- April 18th, 2008 | Recommend This | Comments (24) »
In less than two weeks, crime will run rampant in the streets. Crime bosses will come to power, assaults will be made with deadly weapons, and thousands of autos will undoubtedly be stolen. Luckily the only thing harmed will be pixels. On April 29th, Rockstar’s newest episode in the Grand Theft Auto series hits shelves. The hype around Grand Theft Auto 4 has been immense, but the real question is: does hype translate into sales?
One indicator of future sales is pre-launch demand – not people watching trailers or investigating rumors about the game, but those actually exhibiting shopping activity. Despite being available on both the PS3 and Xbox 360, demand is nowhere near that of 2007’s most anticipated game, Halo 3.

The chart above compares pre-launch demand of these two blockbuster games for the 15 weeks leading up to each game’s respective launch:
- During this crucial demand-building period, Halo 3 attracted an average of 4x the shoppers of Grand Theft Auto 4.
- As each game’s launch grew closer, demand for both game ramped up. In fact, in the last two weeks, GTA 4 has closed the demand gap…but not fully. Halo 3’s launch demand, in the same week was only 140% higher.
Has the Wii felt the burn by not offering the Grand Theft Auto Title?
Hardly. Sales for the Wii console have been reported on at length, and demand tells a similar story. The chart below shows Compete’s estimate of monthly in-market video console demand based on the number of U.S. consumers observed shopping online for each console* to console sales as reported by NDP group.

But there’s an interesting relationship between sales and online shopping activity: sales are capped at the total number of available units. Especially during this holiday season, a lot of demand for the Wii went unfulfilled.
- Demand for the Wii spiked to nearly 3.5 million shoppers in December of 2007, a growth of 62% year over year.
- Despite just barely edging Xbox 360 out in terms of December sales, the Wii crushed it rival in terms of demand. During both November and December Nintendo’s console attracted 2x more shoppers than the 360 (or the PS3).
- As the holiday season ended, the large gap between Wii demand and sales as shopping activity subsides, and more consoles become available for purchase.
It’s significant that the Wii is experiencing substantially higher demand than it did during it’s launch period, typically the case and indicative of a more significant trend. The escalating number of shoppers implies that many people are still “discovering” the Wii, and the massive volumes of traffic seem to reach beyond the “gamer” demographic. As gaming is clearly going mainstream, the intuitive design and social elements of the platform have consumers turning to the Wii in droves.



















